The on-rails bit comes from some of the gameplay elements, which feel too much like quick time events for my liking. The RPG elements (pictured above) allow you to modify Spider-Man in a number of different ways, while as noted the game’s open world quality is a real strength. Essentially, it’s a mixture of RPG elements, open world exploration, and on-rails gameplay. Fight animations appear fluid, and there are more animations than in the original game. I particularly like neat little touches such as Spidey kicking off from buildings when he happens to swing too close. Spider-Man himself looks great, as do the key villains (other characters can look a bit blocky), while animation is generally very smooth. The graphics are at their most impressive when you’re swinging through the streets…ĭraw distance is above average for this type of game, and despite the city being a little too lifeless, combined with a low resolution texture here or there, Gameloft has done an admirable job. The graphics are at their most impressive when you’re swinging through the streets - descending to street level so that your feet almost skim the pavement in one moment, and then gracefully swinging to the top of a skyscraper the next. There are six districts to explore, ranging from Times Square to Central Park, and these are are well captured. Taking place in an open world New York City environment, the game recreates the look and feel of the movie. The ability to build up skills adds a nice RPG element to the game.Īs with most of Gameloft’s titles, graphics are this game’s strongest point.
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